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Category: Ark: survival evolved

Steams Great Pirate Survival Craft Game Pirates of Pangea was released. Set up the base, trade, trade the sea and the earth on the crotch

Developer PANGAEA GAME STUDIOS announced on October 9 the pirate survival craft game Pirates of Pangaea set in the sea and the earth. The compatible platform is PC (Steam). According to the studio website, the work will be distributed early, and the official release is scheduled for 2023.

Pirates of Pangaea is a third-person pirate survival craft game. The world where the stage is the stage is a large pirate era when huge creatures and pirates are constantly fighting. In this world, the weather is rough due to the Bermuda Triangle, which is said to cause paranormal phenomena, and huge creatures such as Audio and Kraken inhabits. The player has passed through Bermuda Triangle, and will step into this barren world. In this work, in addition to the voyage, there are plenty of bases construction, treasure hunt, and agriculture. We will solve the mystery of Bermuda Triangle and live a survival surviving life to return to the original world.

The pirate ships that players board in this work will appear by deploying a battleship on the sea. The ship can be customized, and it is said that combat ships and transport ships with cannons can be created. In addition, there are individual statuses. It seems that it is necessary to skillfully replace the ship breeds used according to the situation where the player is placed.

If you survive as a pirate in the world of Pirates of Pangaea, healing treasure will also be a real pleasure. Players say that by sailing the ocean and stepping into the barren earth, you can find fragments on the treasure map. A treasure map can be generated by collecting multiple fragments on the treasure map. It is said that you can see pyramids that have been submerged on the map created, mysterious ancient relics, and coordinates of ships with gold nuggets. In addition, there is an island called Hidden Island in this work. Suddenly, the island that appears only for a certain period of time from the bottom of the sea seems to be hidden with abundant resources and hints to return to the original world.

In the battle system of this work, there are marine battles and land battles. Battle in the sea seems to be the main fighting method of bombardment using ships. By manipulating the mast and the way of rudder, the ship is skillfully manipulated, and the battle with pirates and monsters is advantageous. In a white war that does not use a ship, you can check the battle with a sword and a market gun. It seems that the play style will change according to the situation, such as swinging a sword at a short distance and punching over long-range enemies with a market gun.

PIRATES OF PANGAEA seems to have substantial survival, craft, and architectural elements. It will be possible to secure food through hunting, collection, and agriculture, and to cook various status. There is also a brewing option, so it seems that players can also drift alcohol like pirates. In addition, the construction elements can be enjoyed from the basics, such as walls and foundations. In addition, systems such as the lights, vases, houseplants and furniture installation, painting, etc. can be confirmed, making it possible to build a high degree of freedom.

Natural elements exist as one of the factors that affect the life and death of players. Players protect themselves from natural disasters such as thunderstorms, typhoons, and acid rain by making full use of the above survival elements. However, there are benefits to going out, such as items that have reached the coast during a natural disaster. It seems that the characters operated by the player can adapt the disaster. It seems that you will be able to go out with the risks, get warm with an indoor bonfire, or live according to the play style.

In the world of Pirates of Pangaea, there is also a concept of trade. It is said that money will be exchanged in the abolished port town, and it will be possible to trade with multiple items such as spices, tea leaves, wine and cheese. It is also possible to loot from these merchants. Depending on the play style, it seems that you can choose a good pirate or a pirate that will do your best.

Pirates of Pangaea, which contains a large survival craft element in the voyage element as a pirate, will be released for PC (Steam). According to the store page, early access distribution is scheduled soon. It is said that most stories can be played during early access distribution, and it supports single play and multiplayer. It seems that about 100 kinds of ships, 400 kinds of craft items, and architectural decorative items are already implemented.

The early access period is scheduled for one and a half years. It is scheduled to be officially released in 2023 while receiving the player’s feedback. It is said that content will be implemented sequentially after early access distribution. The content and architectural elements at the end of the story are further enhanced. The company will also respond to controllers and implement seasonal events and additional game difficulties. If you want to enjoy your life as a pirate, why not put this work to your wish list and embark on the ocean at the start of early access distribution?

Dying Light 2 falsely bang-hard survival

Dying Light 2 stages his game world as a place where resources are scarce and all fight for their survival. When playing itself, however, you notice little of it. Meinmmo-author Tarek explains why survival is totally relaxed and he likes it so too.

The setting of Dying Light 2 plays in a post-apocalyptic world in which a virus had to mutate people to zombies and fight the last residues of civilization to survive.

The remaining part of the people has split into different factions and now fights for the remaining, scarce resources.

This is said to us in the game and superficially looked at Dying Light 2 looks like a washfast survival game. This also shows a look at the mechanics.

How much survival is in Dying Light 2? Look at the gameplay building blocks, the impression that Dying Light 2 really wants to be a survival game:

  • There is a comprehensive crafting system for tools, medicine, various boosters, weapons and weapons mods.
  • You can collect several materials of scrap to collect over flowers to feathers from which their items can be made.

DYING LIGHT 2 - ULTIMATE ZOMBIE SURVIVAL in Urban Wastelands | DYING LIGHT 2 - EARLY FIRST LOOK
* Weapons have a durability limit and can break.

That acts as if the game would be much more demanding. But show a closer look and a few hours of playing time: Survival in Dying Light 2 is pretty easy.

Resource snapness, but every trash bin contains loot

That’s why Survival is so relaxed: Many mechanics hang together with the crafting system of Dying Light 2. The objects are very useful in combat and can make you significantly stronger. The more you can produce, the easier it will survive.

Ultimately, however, in the game world, you will find as well as everything you need at every corner. Almost every trash can contains any useful crafting material, which leads to almost unlimited resources.

  • The cheapest resource, parts (“scrap”, also: scrap), not only is extremely often to find, it is still pretty much the most important material and is needed for almost every crafting object.
  • For example, you have a bow, you can produce from scrap arrows and have so unlimited ammunition. Bows are also indestructible, so you have an infinitely usable weapon.
  • Containers are constantly resetted, so that they actually find lot at any time in each part of the game world, even if they have looted the spot until half an hour ago.

In addition, the offer of the dealer, which is regularly filled and thus actually just jump from dealers to dealers to increase your materials.

For example, I was able to visit a NPC at a quest series, which is a dealer at the same time. After every quest I was able to pick up my reward, sell things found on the quest and plunder a newly filled offer.

So I was able to build my materials every time for little money, so I had more than enough supplies when crafted.

Through the equipment you can also find on every corner, you also have a permanent source of money and must never be worried about his finances.

Off the gameplay you do not have the impression that people are generally gnawing at the hunger towel. Everywhere you can see satisfied, well-graved people work their hobbies, dance or listen to the storyteller.

It does not matter as if eating and drinking a problem even if the topic of water scarcity is mentioned again and again. There are even beer and everywhere in the game world you can find valuable, high-percent drinks. The story also changes little to this impression, so it swings a certain contradiction.

The Survival Mechanics of Dying Light 2 seem as rather like “Survival Light” and it acts as if exactly that was intended. The game does not want to pull you in a permanent resource collection swirl.

Survival is Easy – and that’s good

That’s why this is the right decision: The focus of Dying Light 2 is more likely to change between day and night and the resulting prey trains.

At night, the zombies leave their nests in the houses and are walking on the streets. Added to this is dangerous variants, which ware outside.

For this you can enter GRE buildings and there valuable equipment and inhibitors plunder. The Dying Light 2 survival sponge takes place rather when sneaking through the zombiehords and can quickly be properly burned if you are overrun by a dozen zombies within these buildings.

So it’s more likely to fight and the parkour system that make up the survival aspect, as resource management and gathering. If you also make the degree of difficulty in heavy, these fights become clearly more demanding and adrenaling echoers.

In this respect, it is just right that Dying Light 2 holds his other mechanics so “relaxed”. Collecting resources and equipment is very simple and requires little time you can spend in other things like exploring the game world or nocturnal streaks.

This creates a very pleasant flow and it remains motivating to play the game. That raises Dying Light 2 from many other survival games, with which I can rarely make friends.

But what do you think about it? Would you have liked a demanding survival game? Or do you find that sufficient in the form?

If your problems with the orientation in the huge world of Dying Light 2 have, we recommend an interactive map that helps you master quests and trophies

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