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Author: Kikind

AMD officially announces version 2.0 of technology FidelityFX Super Resolution

AMD has officially announced version 2.0 of its RESCALADO FIDELITYFX SUPER RESOLUTION (FSR).

As explained by the North American company, FSR 2.0 will use the data of the previous frames to generate a similar image quality or even higher than the native, at the same time increasing the frame-rate. Its result is similar to that of the NVIDIA DLSS, although in the case of AMD this process is done without automatic learning and is also compatible not only with the latest Radeon graphics cards, but also with NVIDIA and Intel GPUs.

Introducing Radeon Super Resolution and FidelityFX Super Resolution 2.0
Frank Ahor, the Chief Architect of Gaming Solutions of AMD, has declared that FSR 2.0 will allow “injecting new life to the graphic cards of the current generation, by reinforcing the performance and offering superior immersion experiences. These technologies make the games come true And we will continue to offer powerful and innovative functions, high performance, that break the limits on the immersion of the games “.

The release of FSR 2.0 is scheduled for the second quarter of 2022, although before (already, in fact) the new Adrenalin drivers for AMD graphics cards will be available. In them, AMD Radeon Super Resolution (RSR) and Radeon Image Sharpening (RIS) technologies are included to improve the sharpness of the image.

Sid Meier believes that video games should concentrate on fun rather than money

Meier thinks, that developers ought to proceed assuming regarding Excellent quality enjoyable for their video games, as well as not get lost in other elements that typically call the gamers’ interest. “We remain in a good setting, yet we need to make certain we understand just how vital the gameplay is, and also just how it functions as the engine that truly preserves happy to the players,” Meier wrapped up.

If the video game does not concentrate on a great gameplay, it will not work Sid Meier “People can presume that a game will certainly be fun and also what they require are more cinematic, monetization strategies, or whatever,” he claimed Meier “Nevertheless, if the game does not concentrate on a great gameplay **, after that it will certainly not function.”

The Trouble with the Video Game Industry | Philosophy Tube

The Legend Human being recently celebrated its 30th wedding anniversary honoring the neighborhood that delights in the games. A new shipment has actually not yet been officially validated, but some work uses in Fireaxis, the research study in fee, purpose that Civilization 7 could be en route.

The outstanding number behind the Games of Human Being, Sid Meier , shared his viewpoint concerning the existing state of the videogame market, being even more particular, talked about increasingly frequent words in titles, such as ‘microtransractions’, ‘Booty boxes’, as well as ‘DLC’, sharing that video games ought to focus on enjoyable as well as not on monetization.

“The part of the layout of the game is vital and crucial, however it does not require a cast in between thousands as various other elements that require it,” Meier continued. “After that, perhaps it is simple to ignore just how important the financial investment ** in the direction of the style and also playability of a title”.

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